Pillars of eternity walkthrough garodh8/30/2023 Therefore, I keep my Aggressive AI against mook mobs, but turn it off to increase aggregate damage against singularly powerful boss enemies.ĥth Level - Stunning Blow: Allows Zahua to try and stun his target twice per Encounter. Torment's Reach is great against numerous mook enemies, not so much against singularly powerful boss enemies with high Defenses. This might seem like a strange choice given my previous comments on Torment's Reach. By default I have Zahua's AI mode set to Aggressive so that he uses this whenever he acquires a couple of Wounds.ģrd Level - Turning Wheel: Adds 5% Burning damage per Wound. That in turn means that any on-hit powers from weapons will also take effect in the cone's area of effect. However, it also mimics the Barbarian's Carnage ability with the difference being that the Monk has to acquire a couple of wounds to do it. It deals Crushing damage and reduces might in a cone. Stealth: The Stealth skill may be helpful in some situations, and Monks are naturals at it.ġst Level - Torment's Reach: His default first-level ability, and I can't do anything about it. Survival: Zahua is a combat-oriented character, so developing this skill for the resting bonuses makes sense. It also provides bonus Health and Endurance. It helps any character go longer between resting, which is especially crucial during the Hard or Path of the Damned settings. He can be recruited at the fish barrel at #17 in Stalwart Village after killing Warleader Darzir.Īthletics: This skill is important for any character on harder settings, even squishy spellcasters. The Dichotomous Soul power also allows him to summon powerful meat shields when he has built up enough Wounds for it. I therefore emphasize him dual-wielding Battle Axes that have two such effects, instead of fighting bare-handed. It mimics Carnage in that it can also afflict multiple enemies with on-hit effects, but in a cone instead of a circular radius from the point of origin. His role is basically to hit hard from the side, making frequent use of Torment's Reach. He may not be evil in the classical sense, but a drug-addicted Monk who can overlook a lot of morally ambiguous choices is certainly welcome in an evil party. Continued abuse of our services will cause your IP address to be blocked indefinitely.Zakara Joinable Companions for Good Party:ĭevil of Caroc Joinable Companions for Evil Party: Please fill out the CAPTCHA below and then click the button to indicate that you agree to these terms. If you wish to be unblocked, you must agree that you will take immediate steps to rectify this issue. If you do not understand what is causing this behavior, please contact us here. If you promise to stop (by clicking the Agree button below), we'll unblock your connection for now, but we will immediately re-block it if we detect additional bad behavior. ![]()
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